5 steps to getting the Logitech F710 to work on OS X 10.10 (Yosemite)

I recently purchased a Logitech F710 gamepad controller to use with my Windows 10 gaming PC/server in our living room, and thought it might be nice to take on the road and use with my MacBook Pro when I have to travel for business. It proved surprisingly tricky to make it work, but I was ultimately successful.

The F710 does install and is recognized by the OS in DirectInput mode (`D` on the switch on the back) but the mappings were broken in most of my games (such as Bastion, XCOM, Arkham City, etc.). Fortunately, I was ultimately able to get it to work in XInput mode (`X` on the switch on the back), which worked correctly in everything I tried.

Here’s the step-by-step guide to how I got the F710 to work on OS X 10.10.5:

  1. Make sure the wireless nano receiver is unplugged and the gamepad is set to `X` on the switch on the back (as opposed to `D`).
  2. Download and install the latest beta driver from https://github.com/d235j/360Controller/releases (as of this writing, that was v0.15 beta 3). You will probably need to reboot.
  3. Hold down the “Logitech” logo button on the gamepad while SIMULTANEOUSLY plugging the nano receiver into a USB port on your Mac.
  4. Open the “System Information” application, and click on “USB” in the left pane. It should list the gamepad as “Wireless Gamepad F710”.
  5. When you select the gamepad in System Info, it should show a number next to “Current Required” in the detail pane.

If your System Information report looks like the one below, you should be all set!

F710 showing correctly in System Info

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